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Month: February 2019

Devlog

Will It Blend: Using Blender To Build A Game

Posted on February 26, 2019February 26, 2019

When we started working on Harvest back in 2015, I had just graduated college and still had access to the student license for Autodesk Maya that I’d used for class. Fast forward three years to the start of our work on Interference, and that student license was no more. So we had to decide on a 3D modeling […]

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