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Month: December 2020

Devlog

Developing a Video Game With Life on Pause

Posted on December 31, 2020December 31, 2020

It’s strange to think back to the start of 2020 and put into perspective how the year went in terms of the goals I’d made for myself as a game developer. It was (from my perspective at the time, at least) a pre-COVID world. We were working on a demo to showcase at DreamHack Anaheim […]

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