Dev Blog

Developing Development Guidelines: This Should Be Fun

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Read the Introduction, Guideline #1: Don’t Reinvent the Wheel, Guideline #2: Leave Perfection Out of It, and Guideline #3: Maintain Accountability. Making a video game is not fun. There. I said it. Okay, that’s not totally true, but when it’s 3:00 AM and you’ve been pulling your hair out for hours over what should have been an […]

Dev Blog

Developing Development Guidelines: Introduction

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There are a ton of cheesy quotes about “failure” out there, about learning from failure, about taking failure in stride. But failure, no matter how flowery the sentiment surrounding it, straight up sucks. As mentioned in a previous post, failures led us to the development of Interference. It was important that this time we get […]