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Tag: game dev

October 29, 2020October 29, 2020Interference: Dead Air, Videos

Inter-ference-view with Brad, Co-founder & Developer

I’ve been working with Jared on Interference for a long time now, […]

December 22, 2019December 8, 2019Devlog, Interference: Dead Air

The Importance of Interaction in Interference: Focusables

The last few posts have walked through Basic Interactables and Physics Objects, […]

December 1, 2019December 1, 2019Devlog, Interference: Dead Air

The Importance of Interaction in Interference: Physics Objects

Interference is chock-full of interactive objects. Last time we talked about Basic […]

November 17, 2019November 18, 2019Devlog, Interference: Dead Air

The Importance of Interaction in Interference: Intro and Basic Interactions

Video games exist on a bedrock of player interaction. But have you […]

January 24, 2019January 24, 2019Devlog, Interference: Dead Air

We interrupt this broadcast…

Making video games is hard. And while a visit from Captain Obvious […]

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